The network code has been altered from Doom 3, allowing for larger numbers of players on each server ( Doom 3 has a four player restriction, whereas Quake 4 has a standard 16 player limit). Like the previous Quake games the multiplayer has a client-server architecture. Notable new additions to play are the ability to send shots through the teleporters and the advancement of the game physics provided by the new technology including the ability to bounce grenades and napalm fire off of jump-pads. Players at QuakeCon reported the multiplayer gameplay to include elements similar to those in previous Quake games such as Strafe-jumping or Rocket jumping. Multiplayer modes are Deathmatch, Team Deathmatch, Tourney, Capture the Flag, Arena CTF and DeadZone. A multiplayer mode is available, but it does not involve playable bots like Quake III Arena, without 3rd party modifications. Compared to other titles in the Quake series, Quake 4 has an increased emphasis on the single-player portion of the game. Quake II, Quake 4, or Enemy Territory: Quake Wars do not share story lines with Quake or Quake III Arena their only relation is their names and logos. Plotwise, the game is a sequel to Quake II and takes place during the same war as Enemy Territory: Quake Wars. On 4 August 2011 the game was made available through Steam. The Xbox 360 version of Quake 4 is based on the Special Collectors Edition, and therefore also includes Quake II. A special DVD Collectors Edition also exists, including promotional material and the game Quake II with its expansions, The Reckoning and Ground Zero. Quake 4 went gold in early October 2005 and was released on 18 October 2005 for Microsoft Windows and later for Linux, Xbox 360 and Mac OS X. In this case, id Software supervised the development of the game as well as providing the Doom 3 engine, now referred to as 'id Tech 4', upon which it was built. Raven Software has collaborated with id Software, the creators and historical developers of preceding Quake games. The game was developed by Raven Software and published by Activision. Quake 4 is the fourth title in the series of Quake first-person shooter computer games. Linux 2.4+, Mac OS X 10.3.9+ ( PowerPC, x86) or Windows 2000/ XP, Athlon XP 2000+, Pentium 4 2.0 GHz or G4 1.67 GHz CPU, 512 MB RAM, 2.8 GB hard disk space, sound card, OpenGL compatible 64 MB video card, Radeon 9700 or GeForce 3
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |